Please note the following:

1. This game does NOT run on Safari or on any device other than a computer.
2. Turn off any AdBlocker in order to play the game.
3. Do not refresh your browser during the game otherwise your data will not get saved.
4. It will take approximately 30 minutes to complete the task.
5. The study will run in full-screen mode.
When you are ready, click the button to see the participant information sheet



Click through these task instructions using the buttons at the bottom.

Throughout this game you will use 3 keyboard buttons: the left, up, and right arrows.


In this study you will play 18 rounds of the Undersea Adventure game. You play a little fish in the ocean. Your goal is to gain as much ‘energy’ as possible by eating delicious algae without getting eaten by predators.


You can gain energy by eating algae (by pressing the RIGHT arrow key). Note the amount of available algae varies over time – so sometimes you gain more energy when you eat and sometimes less.


You can keep track of your energy by looking at how much green is filling the horizontal bar on the left side of the screen (see red circle). Whenever the bar is completely filled you gain an extra ‘life’.

But be careful - there may be a predator somewhere in the area! Predator swim towards you in a straight line until they reach you and eat you. To check for pedators press the UP arrow key. This will allow your fish to see in a certain direction for a short time.

When you are searching, the section of the environment that is revealed when you check will rotate each time you press the button. After you’ve discovered a predator, checking will always reveal the correct predator location. Note: There will only be one predator at a time.
You can avoid being eaten by clicking the LEFT arrow key to hide in a cave. While hiding, you can watch the predator reach the centre of the screen and then swim away again.

Once the predator starts to swim away it will not return, so it is safe for you to come back out by pressing the LEFT arrow key again. There are sometimes short and sometimes longer delays before another predator appears.

If you do not hide in time, the predator will catch you! Then you will lose 1 Life.


You will play 18 rounds, each lasting 90 seconds. The time left in the current round is shown by the circular clock on the left-hand side (see red arrow). Health points roll over across rounds.


Whenever a new round starts, the ocean may become less clear (more areas to check) or more clear (fewer areas to check). This can make it harder to tell whether there is a predator in the area and you might need to check more often.


When you start a new round, the type of predators also change randomly. Different predators swim at different speeds. Jellyfish are the slowest, squid have a medium speed and sharks are the fastest.


Before and after each round, you will be asked to answer two questions about your current mood. Click on the slider to rate your experience. When you click on the first slider, the second will appear.

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This was the training. If you are ready to start the real task, please press Next
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cave
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Fish
0
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predatorImage
You've been caught!
-1 Life
Press ENTER KEY to continue

collision
Your progress has been interrupted by resizing your browser window.

Press ENTER KEY to restart this round.



Thank you for taking part in this study.

Unfortunately there is not enough time left for you to attempt the training again and complete the entire experiment. We will reward your effort by sending you a partial payment for the time you spent on the study so far. To receive payment for the training, please return your submission now and contact the researcher. We will send you the partial payment as a bonus.
We are also running another study called the Foraging MONKEY Study. We would like to link your data between these two studies. To help us do that please provide us with the same 4 letter code as outlined below.
If you would rather that we did not link your data, please put X in the boxes below and then click 'submit'.


The first letter of your surname eg. Smith = S

The first letter of your address eg. Oxford Road = O

The last number of your year of birth eg. 2003 = 3

The last number of your phone number eg. 07533376435 = 5

When you click submit, we will take you to the webpage where you can do the Foraging MONKEY study by clicking on the Start button on the bottom of the page.



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Please complete all questions before continuing.